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Published: 11.06.2023

Does extra time count in soccer betting for sport bet

Another common debate among bettors is whether calling over or under for the entire match qualifies as extra time. As a result. westcoasteaglesfans.com.au › does-betting-count-overtime-details-about-extra-tim. Dumb question, do all betting apps end soccer games at the minute mark? They don't count Extra Time or penalties? Sorry. westcoasteaglesfans.com.au › soccer › soccer-betting-rules-does-extra-time-co. Most bets only count the first 90 minutes, not extra time. Some props may count extra time depending on the book. And most American sportsbooks.
Photo: does extra time count in soccer betting for sport bet

Well, here's the information you're seeking. westcoasteaglesfans.com.au › soccer › soccer-betting-rules-does-extra-time-co. Does extra time count in soccer betting for sport bet question, do all betting apps end soccer games at the minute mark? They don't count Extra Time or penalties? Sorry. But because knockout games must produce one team advancing to the next round, teams will play an extra 30 minutes in case of a draw.

The Role of Extra Time in Soccer Betting: Does it Count?

One of the most hotly debated topics in the world of sports betting is whether extra time should be considered when placing bets on soccer matches. The issue has sparked a great deal of discussion among punters and bookmakers, with opinions divided on whether goals scored during extra time should be included in the final betting outcome.

For many sports bettors, the inclusion of extra time in soccer betting can be a game-changer. Whether it's a hard-fought cup final or a crucial playoff match, the possibility of extra time and penalty shootouts adds an extra layer of excitement and uncertainty to the game. But from a betting perspective, this uncertainty can lead to confusion and frustration.

Some argue that goals scored in extra time should count towards the final result, while others believe that only goals scored during regular time should be considered. This discrepancy can have a significant impact on the outcome of bets, especially when it comes to markets such as match result, over/under goals, and both teams to score.

Bookmakers have varying policies when it comes to extra time in soccer betting. Some include goals scored in extra time, while others only consider goals scored during regulation time. It's crucial for bettors to familiarize themselves with the rules of their chosen bookmaker to avoid any confusion or disappointment.

In some cases, bookmakers may offer specific markets for goals scored in extra time or penalties, providing punters with alternative betting options. These markets can be exciting for those looking to spice up their bets or capitalize on the unpredictable nature of knockout games.

Ultimately, the inclusion of extra time in soccer betting is a subjective matter that varies from bookmaker to bookmaker. Understanding the rules and policies of your chosen betting platform is essential to making informed decisions and maximizing your chances of success.

Terms & Conditions

Does FanDuel count extra time in soccer? However extra-time and penalty shoot-outs are not included in the bet on soccer outcomes. In 'Extra-Time' markets, soccer betting applies to the result during the extra-time period only. For the purposes of this market the score shall be deemed to be 0-0 at the start of the extra-time period.

Does Fanduel count extra time? Games must go 55 minutes for wagers to stand. If a game is suspended prior to the 55th minute of play wager will be void unless the result of a wager has been clearly determined during the normal course of play. Overtime (including any subsequent shootout) counts for all markets unless stated otherwise.

Unless otherwise stated player specials are void if the player takes no part in the game. Bets are settled on the result at the end of 90 minutes play. Extra time or penalty shoot outs do not count unless otherwise stated.

Do sports bets include overtime? Overtime stats and scores absolutely count in NFL, college football, and most other sports betting markets. Part of the thrill of online sports betting is predicting what you think will happen in any given game.

Does extra time affect bet? Whether a goal scored during extra time counts towards your wager depends on the specific market and bet you have placed. For instance, if your bet only applies to the regular time of a football game, which is usually 90 minutes, then any goals scored during the additional time will not be considered.

Does Fanduel count extra time in soccer? However extra-time and penalty shoot-outs are not included in the bet on soccer outcomes. In 'Extra-Time' markets, soccer betting applies to the result during the extra-time period only. For the purposes of this market the score shall be deemed to be 0-0 at the start of the extra-time period.

Does extra time count in sportsbet? This means that for most bet types including anytime goalscorers, corners, free kicks, passes, goal kicks or bookings that occur in extra time will not count towards the result of your bet.

What happens to bets in soccer extra time? Match Specials

Does moneyline include overtime in soccer Fanduel? Soccer moneyline wagers are also based on the full 90 minutes only (plus any additional stoppage time), so for knockouts, play-offs or cup competitions, extra time does not count unless otherwise stated.

Does extra time count for soccer bets? All markets are settled based on the result at the end of regular time (including injury/stoppage time). Extra time and penalties are not included unless indicated. Should any match be played prior to the date or kick-off time denoted, bets will stand as long as the bet is placed prior to the revised kick-off time.

Does sporty bet include extra time? If your qualifying selection is losing in regular time, but the match goes to Extra time (2x15 mins) and your selection is winning after it, the selection will be re-settled as Won.

How does half-time & full-time betting work?

Please note that suspended games do not carry over with the exception of MLB play-off games - see specific rule. However, in the event of a Mercy Rule being called, all bets will stand on the score at the time. Please note that suspended games do not carry over. Pre-Game Lines All pre-game bets include extra innings unless otherwise stated. Where Mercy Rule is applied, all bets will stand on score at the time.

Where this occurs, all bets will be settled as follows - over bets on quoted Total will be settled as winners, with under bets on quoted Total being settled as losers. Where this occurs, all bets will be settled as follows - over bets on quoted total will be settled as winners, with under bets on quoted total being settled as losers.

Listed pitchers must start for bet to have action. Extra innings count unless specified otherwise. All 1st Innings Props - 1st inning must be completed for bets to have action, unless settlement of bets is already determined. Lead After x Innings - Bets will be settled on the result after the first x innings have been completed, unless the team batting second is already ahead at the middle of the relevant inning, or scores to go ahead in that inning, in which case the team batting second will be settled as the winner.

Team with Highest Scoring Innings - Will be settled on the single highest scoring half-inning of the game. If both teams have the same highest score, then Tie will be settled as the winner even if one team has attained this score more often than the other. First HR Will Be?

Both listed pitchers at time of placing wager must start for bets to have action. The player must be in the official starting lineup and the opposing listed pitcher at time of placing wager must start for bets to have action. Only these count. Starting Pitcher Completed Innings - Pitcher must start for bets to have action. Bets will be settled based on the number of full innings that the starting pitcher pitches.

Bets will be void if the game is called or suspended with the starting pitcher still in the game and not yet having reached the required number of innings. Does extra time count in soccer betting for sport bet Daily Props These markets refer to a group of games played on a particular date. There are no Listed Pitchers bets stand regardless of Pitchers changes. Grand Salami is the total of all runs scored in the relevant games. All bets are action regardless of pitching changes.

Extra innings count, unless stated otherwise. MLB game is called, or suspended at , bets on Over 10 or Extra innings count. Inning Run Line Including Alternatives - Top and bottom of the specified innings must be completed for bets to have action, unless the team batting second in the specified Inning has already covered the run line and cannot be overtaken.

In the event of a mercy rule being applied, any in-completed innings leader markets, will be deemed to be won by match winner. If a tied game is called or suspended and the natural conclusion of a game requires a winner, then bets on the relevant Race To quote will be made void. MLB game is called, or suspended at after 10 innings, all bets on Race To 4 will be void.

Team to Score Next - In the event that the game is abandoned all markets on runs already scored will stand. Statistics accrued in any other League do not count. Number of Pitchers to win 20 or more games — Refers to the number of wins credited by the MLB official scorers. Photo: does extra time count in soccer betting for sport bet To Win Pennant - The team that progresses to the World Series will be deemed the winner of the pennant.

Series Betting Bets are void if the statutory number of games according to the respective governing organisations are not completed or are changed. Outright, Pennant and Divisional Betting All bets stand regardless of team relocation, team name change, season length or playoff format. In the event of any of the named players in a match changing before the match starts then all bets void.

In the event of a match starting but not being completed then all bets will be void, except for markets where the result is already determined. Bets on postponed fights will stand for 30 days. If either fighter is replaced with another fighter all bets will be void and stakes returned. For betting purposes, the fight is deemed to have started when the bell is sounded for the beginning of the 1st round.

If either fighter fails to answer the bell for the next round, then his opponent will be deemed to have won in the previous round. In the event of a fight being declared a No Contest all bets will be void and stakes returned, with the exception of markets where the outcome has already been determined. To Win the Fight In the event of a draw all bets will be void and stakes returned, this includes a fight which ends in a Majority Draw.

Bets will be settled on the official result announced in the ring. All bets will have action regardless of changes to number of rounds to be fought. Technical Draw is if the referee stops the fight before the start of the 5th round, for any reason other than Knockout, Technical Knockout or disqualification. Technical Knockout TKO is the 3 knockdown rule or if the referee steps in.

Technical Decision - Decision is on scorecard points between the judges. All bets will have action regardless of changes to the number of rounds to be fought. Total Rounds For settlement purposes where a half round is stated then 1 minute 30 seconds of the respective round will define the half to determine under or over.

If the number of rounds for a fight is changed after this market has been set, then all bets will still have action unless the new number of rounds result in the quote being higher than the total number of rounds to be fought. For UFC specifically, where a half round is stated then 2 minute 30 seconds of the respective round will define the half to determine under or over. Round or Group of Rounds Betting If for any reason the number of rounds in a fight is changed then bets on round betting already placed will be void and stakes returned.

For betting purposes betting on rounds or groups of rounds is for a fighter to win by KO, TKO or disqualification during that round or group of rounds. In the event of a Technical Decision before the end of the fight all bets will be settled as a win by Decision. Draw-No-Bet - In the event of a draw all bets will be void and stakes returned, this includes a fight which ends in a Majority Draw.

Fight Winner 2-Way - Offered for fights where no draw is possible e. Fight Outcome 5-Way - Refer to pre-game fight outcome. Fight Outcome 4-Way - Offered for fights where no draw is possible e. Total Rounds 2-Way - Full round quotes are used. The Round in which the fight ends will be used for settlement purposes. In the event of a fighter retiring on his stool between Rounds e.

In the event of a Technical Decision before the end of the fight, all bets will be settled as a win by Decision. For fights where a draw is not possible e. Prizefighter, the Draw or Technical Draw is not quoted. To Go the Distance - For settlement purposes the official designated number of rounds must be fully completed for bets to be settled as Yes.

The specified Prizefighter competition must be completed in full for bets to stand. If a fighter withdraws prior to the first bout or a fighter withdraws from the competition in between bouts e. For all Prizefighter bouts the Fight Outcome will be a 4 -Way market no draw option. How to sports bet nba If a fight goes to the judges' scorecard and is tied, then the referee's decision will count for settlement purposes.

Additionally, if a boxer is stopped for a cut in any Prizefighter bout, this will count as TKO irrespective of which Round it occurs. Fight Specials To Score a Knockdown For settlement purposes a knockdown is defined as a fighter being KO'd or receiving a mandatory 8 count anything deemed a slip by the referee will not count. The fight must last until the start of the 4th round otherwise bets will be void.

In the absence of consistent, independent evidence or in the presence of significant conflicting evidence, bets will be settled based on our own statistics Bets on postponed fights will stand for 30 days. If the number of rounds for a fight is changed after this market has been set then all bets will still have action unless the new number of rounds result in the quote being higher than the total number of rounds to be fought.

Non-runner no-bet. The event must start within one week of the scheduled start for bets to stand. Outright markets may be subject to a Rule 4 Deduction. Match Betting A match must be played within 24 hours of the original scheduled start time for bets to stand. If a match does not take place for any reason e. In the event of a match starting but not being completed then the player progressing to the next round will be deemed the winner.

For the following markets bets are void if the statutory number of sets are not completed or are changed. In Premier League Bowls, a tie price is offered. See www. Outright Betting - All-in, compete or not. Match Betting - All matches will be settled on the final score. For betting purposes extra ends will count.

End Betting - For end betting purposes, if a Blank End price is not offered for a specific end, all bets will be void if the end is blank Otherwise, bets will be void and stakes returned. All bets are settled on the official classification s listings, published by the respective race governing bodies, at the time of the podium presentation.

For Team Classification markets, settlement is based on final standings in time-based classifications should there be more than one Team Competition in a specified event. In the event of one or both cyclists not passing the starting line then bets will be deemed void. Event Specials The specified event must be completed in full statutory number of stages , otherwise bets will be void unless the result is already determined.

Outright Betting Non-runner no-bet. Pre-Game Match Betting In the event of a match starting but not being completed, the player progressing to the next round or being awarded the victory will be deemed the winner for settlement purposes. For Premier League darts events, match betting may be offered in the form of 3-Way, and 2-Way markets.

For settlement purposes the 3-Way market includes the Tie option. Bets will be void in the 2-Way market if the match result is a tie. Does extra time count in soccer betting for sport bet For example, Total Legs quote has been exceeded at the time of abandonment. All bets will be void if match is not completed. Individual Player Averages All bets void if the match is not completed.

Bets settled from results on official PDC Website: www. The leg must be completed for bets to stand. Race to 3 Legs Either player must win 3 legs for bets to stand. Highest Checkout 3-Way If match is not completed then all bets are void unless the quote has been exceeded. Highest Checkout 2-Way If match is not completed, then all bets are void unless the quote has been exceeded.

If players Tie then bets are void. For 2-Way markets if players Tie then bets are void. Next Leg Checkout The Bull counts as red. Checkout Markets The Bull counts as red. Most s All bets void if match is not completed. First All bets void if match is not completed, unless the outcome is already determined. If no is scored bets will be void. All bets void if match is not completed.

A Bounce Out is deemed as Other for settlement purposes. In a match format where Double In is used, the market will be void if offered in error. First Break Of Throw All bets void if match is not completed, unless the outcome is already determined. If there is no break of throw in the match bets will be void. To Be Relegated — Following the Week Nine fixtures, the bottom two players in the league table who are subsequently eliminated from the competition , will be deemed winners for settlement purposes.

To Top The League — For settlement purposes this refers to the player who tops the league table following the Week Nine fixtures. Dart Specials Total s in a Match - All bets void if match is not completed unless total s has already exceeded the quote. Highest Checkout in a Selected Match - All bets void if match is not completed unless highest checkout has exceeded the quote. Will Selected Player Record a 9 Dart Finish in a Match - All bets void if match is not completed unless a 9-dart finish already achieved.

Bets stand regardless of player withdrawals. Participants must make one dive for bets to have action otherwise bets will be void and stakes returned. The podium presentation will determine the settlement of bets. Participants must pass the starting line for bets to have action otherwise bets will be void and stakes returned. Bets stand regardless of riders changing named horses during an event.

If either participant is replaced with another fighter all bets will be void and stakes returned. If an event is suspended or postponed, then bets remain valid provided that the event is completed at the same venue within 36 hours. If the event takes place at a different venue, then bets will be made void and stakes returned.

Pre-Game Bets All pre-game bets exclude overtime, if played, unless stated otherwise. If a game has been postponed or cancelled before its due start time or is not completed in full according to regulation time, then all bets are deemed no action. All match markets will be settled on the score at the end of regulation time and will exclude overtime if played, unless stated otherwise.

Highest Scoring Period - Excludes overtime, if 2 or more periods have the same score, Tie will be settled as the result. Winning Margin - Includes the Tie. To Score First Goal — If the match is abandoned before a goal is scored then bets will be void. Period Betting - The relevant period must be completed for bets to have action, unless the specific market outcome is already determined.

If a match venue is changed then bets already placed will stand providing the home team is still designated as such. All match markets will be settled on regulation time specific to competition governing body , unless stated otherwise. Regulation time this must be completed for bets to stand unless otherwise stated.

The following In-Play markets will be settled on regulation time specific to competition governing body , unless stated otherwise. Teams swap the goals they are defending at half-time. There is a maximum of seven players per squad with only five players allowed on the pitch at any given time.

The game of Futsal is played on a court. If a match cannot be played at all, or be completed in the scheduled timeframe, because of inclement weather or any other reason, it will be abandoned and will not be rescheduled. If the result is a draw after normal time, there will be no extra-time nor a penalty shootout. No injury time will be played.

All mixed multiples including the Supa Futsal League will be limited to a max of R 50 For a bet to qualify for R 50 max payout they must meet the following requirements. Any suspicious betting activity will be investigated and the bet or bets in question will remain pending for 90 Days. All games will be Draw No Bet. All bets will be refunded if the match end in a draw. Outright markets may be subject to a Deduction.

All outright bets are settled on the player awarded the trophy. The result of playoffs is taken into account. Dead-heat rules will apply to the Place bets. Official tour site results at the time of trophy presentation are used for settlement purposes subsequent disqualification after this time does not count.

A player is deemed to have played once they have teed off. In the event of a player withdrawing after having teed off then stakes will be lost on outright, group, match or hole betting. Where a tournament is reduced from the scheduled number of holes for any reason e. If less than 36 holes have been completed or outright bets were placed after the final completed round, then bets will be void.

Skins Tournaments will be subject to dead-heat rules in the event of players winning equal amounts of prize money at the end of the specified competition. If additional holes are played to declare a single winner, then this will be used for settlement purposes. The price for The Field includes all players not quoted in this market.

Bets are accepted win only. Above outright betting rules apply. Betting Without a Nominated Player s Dead-heat rules apply to win bets unless the excluded player s does not win the tournament. Dead-heat rules also apply to the Place bets. Group Betting The winner will be the player achieving the highest placing at the end of the tournament. Any player missing the cut will be considered a loser.

If all players miss the cut, then the lowest score after the cut has been made will determine settlement. Non-runner no-bet deductions in line with Deductions will apply. Dead-heat rules apply except where the winner is determined by a playoff. If a tournament is affected by adverse weather bets will be settled providing that there is a deemed tournament winner and a minimum of 36 holes are completed.

The winner will be the player in the lead at the end of the last completed round. Finishing Position of a Named Player In the event of a tie for a finishing position the tied position will count. For example, a tie with 5 other players for 8th place will count as a finishing position of 8th.

If one player misses the cut, then the other player is deemed the winner. If both players miss the cut, then the lowest score after the cut has been made will determine settlement. If a player is disqualified or withdraws after starting, either prior to the completion of two rounds or after both players have made the cut, then the other player is deemed the winner.

If a player is disqualified during either the 3rd or 4th rounds, when the other player in the match bet has already missed the cut, then the disqualified player is deemed the winner. A price will be offered for the tie and in the event of a tie bets on either player to win will be lost.

Tournament Match-Ups, Tie is not offered As above but bets void in the event of a tie. Players are paired, they may or may not be playing together. If a round is abandoned, then bets on that round are void. For tournaments using the Stableford scoring system the highest points scorer during the round is deemed the winner.

Non-runners - 2 and 3-ball bets void. In 2-ball betting where a price is not offered for the tie then bets will be void in the event of a tie. If a price is offered for a tie, this will govern settlement. In 3-ball betting dead-heat rules apply. For all other bets involving groups of more than 3 players together over 18 holes e.

Deductions will apply. Bets will be void if either named player in a specified Round Handicap match-up does not complete the Round. Fourballs Bets stand once both pairings have teed-off the first hole. Non-runner - no-bet. Deduction will apply. Handicap Betting Deduct handicap from final total to determine the winner.

Tournament must be completed otherwise bets void. Any player who misses the cut will be deemed a loser. Any non-runner Deductions and SP Place terms will apply. Mythical Match-Ups The winner will be the player with the lowest score over 18 holes. If scores are level after 18 holes, then bets will be made void.

Player to Shoot the Lowest Round Dead-heat rules apply. If a player subsequently withdraws during the hole, then bets on that player will be settled as a loser. Settlement of bets is determined when the players leave the green. If a player withdraws before teeing off on a given hole, bets on that hole will be void.

Bets will be void if a player does not tee off on the first of the specified holes. If a player subsequently withdraws during the hole group specified, then bets on that player will be settled as a loser. End of Round Leader Settlement is based on the tournament score at the end of the specified round.

In the event of one of the players not teeing off, bets on these markets will be void. Match Play Markets If a match does not start e. Bets on markets that can be settled by using the official tournament and match results including final match correct score and individual match betting will be settled using those results. This includes where a match finishes early either by agreement of the players or through injury.

Match Winner 2-Way is settled on the winner including any extra holes played. Match Result 3-Way and Winning Margin do not include extra holes if played. Specifically for Winning Margin and Last Hole Played markets, if a match finishes before the completion of the stated number of holes, bets will be settled on the official result.

Bets will be void if a player withdraws at a point in the match where the result is still to be determined. The number of holes remaining is greater than or equal to the score at the time of withdrawal. For the Last Hole Played market, if a player withdraws after the 16th hole when the match is tied or after the 17th when a player leads by 1, then the Last Hole played is settled as Hole 18, since any natural conclusion to the match would require the 18th hole to be played.

Uncompleted single hole bets will be void. Foursomes Bets stand once both pairings have teed-off the first hole. If the number of rounds played is reduced, e. If a player is disqualified or withdraws after starting prior to the completion of two rounds, then the other player is deemed the winner. Singles Matches If an individual match-up ends in a tie and a tie is not offered, then bets will be void.

If an individual match-up ends in a tie and a tie is offered, then tie is deemed the winner. Correct Score Markets All scheduled matches must be completed in full for bets to stand regardless if matches are carried over. Winner Day Markets Settlement will be based on score after scheduled number of matches regardless if matches are carried over.

Score Day-Format Markets Settlement will be based on score after scheduled number of matches in the specified format regardless if matches are carried over. Winner Session Markets Settlement will be based on score after scheduled number of matches regardless if matches are carried over. Score Session-Format Markets Settlement will be based on score after scheduled number of matches in the specified format regardless if matches are carried over.

Bets will stand once the player has teed-off. Most Point Matches Markets will be settled on the whole tournament. If an individual match-up ends in a tie and a tie is not offered, then bets will be void. Who Will Hole the Winning Putt Settlement will be based on the player who gains the winning half or full point which gets their team to In the event of a tie, bets will be void including the player who holes the putt to retain the Trophy.

Matches to Go to the 18th Hole Scheduled number of matches must start for bets to have action. The number of matches where both teams tee-off on the 18th hole will be used for settlement purposes. Team Score 1st Full Point For settlement purposes the winner will be the first team to win a scheduled match and as a result acquire a full point.

In the event of every scheduled match ending in a tie, bets will be void. Markets will be settled on the whole tournament. If an individual match-up ends in a tie then bets will be void. Golf Specials Winning Score - Settlement will be upon the completion of 72 holes or 90 for tournaments where applicable otherwise bets are void. Winning Margin - Based on the number of strokes between the winning player and the individual s who finishes second includes a price for tournament to go to a playoff.

In the event of adverse weather affecting the tournament then settlement will stand as long as a minimum of 36 holes of a tournament are played. Hole in One - Relates to a hole in one being recorded in the designated Rounds of a specified tournament. In the event of adverse weather affecting the tournament then bets will stand as long as a minimum of 36 holes of a tournament are played.

In the event of a hole in one being recorded, but 36 holes not being played then the Yes option - To Make a Hole in One - will be deemed the winner. In the case of a Tournament where a multiple cut system is in place, settlement will be defined by a player playing or not playing in the next Round following the 1st official cut.

Open bets are offered on all South African race meetings and various International race meetings. A max win of R All ante post bets on such race shall stand. The bookmaker can however pay more than the official tote dividend, subject to this being agreed to at the time the bet is struck. The number of places offered are listed below. Half the stake money will be lost, and the full odds will be paid out on the other half of the stake.

If more than two horses dead-heat, the stake will be proportionately adjusted and the above rule will apply. Should the pay-out exceed this amount, then your bet will be adjusted to the maximum winnings of R These bets are limited to a maximum win of R No multiples are allowed on odds vs evens. Should the customer place a multiple bet then the entire bet will be voided and not just the leg.

The total win of any bet with an odds or evens leg in it is R1 Any bet over the value of the stated R1 Bets will be settled once the official all clear is given. If a race meeting is re-scheduled or there is a track change then all bets will be void. All horses must come under starters orders or bets are void.

No multiple bets are allowed on head-to-head bets. The total win of any bet with a head-to-head leg in it is R3 Any bet over the value of the stated R3 Should the result be a Dead Heat, then all bets will be void. It is hereby acknowledged that Betfred is not a tote. Any dividend declared otherwise will be adjusted to pay to a R1 unit.

Betfred is in no way liable for an error or false declaration by Saftote. Betfred reserves the right to limit the total winnings payable in respect hereof to the Nett Pool Limit. However, Betfred reserves the right to take-back any such bets into the national totalisator pools at the sole discretion of the company. The payout limit will be calculated on the lessor or the SAF Tote Pool size and the value of the stake applied at the limit of the odds.

The maximum a customer, or a syndicate of customers can win from Betfred shall be limited to the Nett Tote Pool. The portion of the pool that is carried forward will not form any part of any payout and the payout will never exceed the total value of the winning pool as declared by Saftote. Should the pool be R, of which R is carried forward, and a dividend of R is declared to ten winning tickets off the R pool, then the maximum payout by Betfred to any winning ticket will be R per ticket and not R All games must start on the scheduled date local stadium time for bets to have action.

If the home and away team for a listed match play the fixture at the away team venue then bets will stand providing the home team is still officially designated as such, otherwise bets will be void. There must be 5 minutes or less of scheduled game time left for bets to have action, unless the specific market outcome is already determined.

In the event of a game being decided by a penalty shootout, then one goal will be added to the winning team's score and the game total for settlement purposes. In 2-Way markets Push rules apply. For settlement purposes the 51—minute duration will not include overtime if played.

Highest Scoring Period Pre-Game - If 2 or more periods have the same score, dead-heat rules will apply. For settlement purposes the following website and box score details will be used to determine settlement times: AHL www. In the event of a tie dead-heat rules apply. Grand Salami - The Grand Salami quotes an estimated number of goals to be scored in a specified number of that day's games.

Lines are offered for the actual score to be over or under this quote. For bets to have action all relevant games must complete at least 55 minutes of play otherwise bets will be void. Player Points Match-Ups - Player points accrued in a game are the combined sum of goals plus assists. If teams are still ranked level, bets will be void.

Market will be settled as per www. Tournament Outright Betting - All bets will have action. Match Betting - Games must go full 60 minutes for bets to have action. Overtime is included for settlement purposes. All bets will be void if the match is not played on the scheduled date.

Proposition Involving Players - Both players must take some part in the game for bets to have action. Player Markets - Both Player Points and Player Match-Ups are determined by the goals and assists for each player, as stated by the box score from the official Website of each league or tournament. In-Play - Overtime is included for settlement purposes.

The game must be completed for bets to stand, unless the specific market outcome is already determined. Betfred offer a wide variety of draws daily. Classic Numbers from the main chamber of balls that will be drawn excluding the bonus Ball. There will be a selected number of balls drawn in the numbers draw. Various outcomes can be bet on within this numbers draws. Classic Incl.

Bonus Numbers from one chamber of balls that will be drawn including the bonus ball. There will be a selected number of balls drawn in the numbers drawn from the first and second chamber. Bonus or Powerball The exact number s drawn from the Bonus or Powerball chamber.

The market can be applied on various options on the draws, first ball drawn, last ball drawn, all balls drawn, bonus or powerball. Crazy Numbers from the draw chambers that are not drawn will only be eligible. Postponed DrawsIf for any reason a draw does not take place, or no result is announced by the controlling authority for the draw, all legitimate bets on that draw will stand, provided the result is made available within 24 hours of the original time.

If the draw does not take place or a result is only available after 24 hours all bets will be cancelled. Late BetsAny bet taken after the official time of the draw will be cancelled. All race bets are settled on the official classification from the Federation Internationale de l'Automobile FIA , the sport's governing body, at the time of the podium presentation.

Each-way terms apply. Constructors Championship Each participant is priced to be the top constructor over the Formula 1 season in accordance with Constructors Championship standings, and rules as specified by the FIA. Minimum 16 races must take place for bets to stand. Minimum 16 races must be raced for bets to stand. All races must take place in the specified order. Specified driver must take part in qualifying for bets to stand.

Specified driver does not have to finish the race for bets to stand. For settlement purposes official results from the FIA count, including any result changes imposed by the FIA at the time of the podium presentation for the last race of the season. Dead-heat rules may apply. Individual Grand Prix Betting All drivers who start the formation lap are deemed as runners.

The podium positions will be used to determine 1st, 2nd and 3rd for betting purposes. For Fastest Qualifier, times recorded in the third phase count. If for some reason the third phase does not take place, we will settle on the official grid as formed by the FIA. Grid position penalties do not apply for settlement purposes.

However, qualifying time penalties as specified by the FIA will. Drivers must start the first phase of qualifying for bets to stand. For fastest in qualifying session 1 and 2, drivers must start the specified phase of qualifying for bets to stand. Drivers must record a lap time in the specified phase of practice for bets to stand.

Fastest Driver in Every Qualifying Phase Predict whether an individual driver will be the fastest qualifier in all 3 phases of qualifying. Fastest Qualifying Stage Predict which qualifying phase will produce the fastest qualifying time. Start of the Race The start of any race is defined as the signal to start the formation lap.

Highest Finishing Position If both drivers fail to complete the race, then the driver completing the most laps will be deemed the winner. If both drivers retire on the same lap, then bets will be settled on the official classification at the time of podium presentation. Finishing Position Markets If both drivers fail to complete the race, then the driver completing the most laps will be deemed the winner.

Dead-heat rules apply if two or more drivers retire on the same lap. Team Points Bets will be settled on the combined points total of both drivers within a manufacturer's team. Race Match Betting Bets will be settled on the official classification at the time of podium presentation. Winning Car All cars will be deemed as runners.

Fastest Lap The official FIA result at the time of the podium presentation for the race will be used. Dual Forecast Both drivers must finish in the first two in the race. Any other finishing position or retirement then the bet is a loser. Based on the result at the time of the podium presentation. Subsequent disqualifications do not affect bets.

If a driver is not in position to start the formation lap bets involving that driver are void. A Safety Car Period is defined as the need for the Safety Car to run in front of the leading car during a specified race. Should the race start under the Safety Car, then all bets concerning the Safety Car market will be settled as Yes. If the race finishes under Safety Car conditions but the safety car has not had time to get to the front of the leading car this market will be settled as Yes.

Race Group Betting The winner is the driver achieving the highest placing at the time of the podium presentation. If all drivers in the group fail to be classified, then the driver completing the most laps will be deemed the winner. If all drivers in the group fail to be classified and two or more drivers retired on the same lap, then dead-heat rules apply. Drivers are grouped together for betting purposes only.

Non-runner no-bet deductions in line with Rule 4 Deductions will apply. Bets will be settled on the official FIA result at the time of the podium presentation. Bet settlement will be determined by which lap number a car retires on. Should more than one car retire on the same lap then dead-heat rules apply. Settlement will be based on official FIA results.

Note: The FIA display the number of completed laps a driver has achieved, so they would have retired on the next lap e. If no retirement takes place for a specified Grand Prix, bets will be settled as a Push. The winner is the constructor of the first car to retire. Handicap Betting Each driver's handicap is applied to their race time. The driver with the best race time after applying the handicap is considered the winner of this market.

Race Leader must complete 40 laps for bets to stand. Bets stand irrespective of individual withdrawals. Any driver who does not finish the race or whose official classification is 1 lap or greater behind the winner will be deemed a loser. Race Best of Rest Bets stand irrespective of individual withdrawals. First Race Win All races must take place in the specified order otherwise bets are void.

First Lap Markets Bets are settled on the first completed lap of the original race start. Any official restarts are disregarded, unless in the original race the first lap is not completed fully. In this case bets will be settled on the first fully completed lap. In the event of one lap not being fully completed all bets will be void.

In the event of the specified number of laps not being fully completed all bets will be void. Driver Position at End of 1st Lap Select a driver's position at the end of the first fully completed lap of a named Grand Prix. Settlement will be based on the position recorded by the official FIA result.

The named driver must start the race for bets to stand. To receive a finishing position the driver must be a classified finisher in accordance with the FIA's rules. Any bet on a driver who is classed as retired on the official FIA classification and not given a finishing position is deemed a loser. Any driver not starting the race from their designated grid position, including from the pit lane, will be declared void.

Team Match-Ups Settlement will be based on the team accumulating the most points at the end of a specified race Constructor Handicap The result will be determined by the number of points accumulated for a specified race by the two named constructors after the handicap has been applied. Driver Handicap Matches The result will be determined by the number of points accumulated for a specified race by the two named drivers after the handicap has been applied.

Championship Betting All-in, compete or not. Bets will be determined by the number of points accumulated following the podium presentation of the final race of the season and will not be affected by any subsequent enquiries. All riders in place to start the warm-up lap are deemed as runners.

The podium positions will be used to determine 1st 2nd and 3rd for betting purposes. Superbikes - Riders who are in place to start the warm-up lap in Race One are deemed as runners for Race Two as well. No betting deduction - Rule 4 Deductions - will be made on the remaining riders in Race two if there are any withdrawals following Race One.

Rider Finishing Position Official race classification at the time of the podium presentation will be used for settlement. Rider Match Betting Both quoted riders in a match, must be in place to start the warm-up lap of the specified Race, otherwise bets are void. If both riders fail to finish by going out on the same lap then bets will be void.

Otherwise, the rider completing most laps will be deemed the winner for settlement purposes. If the points are level, then dead-heat rules will apply unless the Championship itself is tied. In this event the result will be determined by the competition rules. Any subsequent enquiries will not apply. Pole Position Official Qualification standings, as recorded by the governing body will be used for settlement purposes.

However, qualifying time penalties as specified by the governing body will. Riders taking part in any of the official qualifying sessions including free and qualification practice are deemed to have taken part in the Pole Position market. Pole Match Ups Both riders must take part in a qualification session, after a bet has been placed, otherwise bets will be void.

First Lap Markets Bets are settled on the first completed lap of the original race start, on a 'First Past the Post' basis, with any faulty start disregarded. Additionally, any official restarts are disregarded, unless in the original race the first lap is not completed fully. Winning Margin Bets will be settled on the official result.

World Superbikes refers to results listed on worldsbk. Number of Classified Riders Settlement is based on the numbers of drivers listed as finishers in the official race classification on worldsbk. Outright Race Betting The Field includes any driver who is not listed. Any drivers who do not qualify for the race will be deemed no action. The race must be run within one week of the scheduled off time for there to be action.

The official Nascar winner of the race shall be the winner of the race for wagering purposes this includes all races which are halted prematurely for any reason. If one driver fails to complete the race, then the other driver will be declared the winner. Where both drivers fail to complete the race then the number of full laps completed will determine the result.

If both drivers fail to complete on the same lap, then the official placing as assigned by the controlling authority will determine the result. Both drivers must start the race e. If any driver is replaced before the start of the race, then all match-ups will be void. For example, Driver Gordon qualifies in 1st place but due to injury is replaced by driver Brack all bets void.

If a driver is replaced during the race, then bets will stand on his replacement. For example, Driver Gordon starts the race but due to injury is replaced after 10 laps by replacement Driver Brack who then finishes the race and places 4th. In the race standings and for betting purposes Driver Gordon would be credited with a 4th place finish.

Race Props Race props will be settled on official Nascar results. If a race is shortened and no official results are posted, then all bets will be deemed no action. For all markets, for customers ease, we will endeavor to grade all wagers at the conclusion of the race on the unofficial result. However, we reserve the right to alter any wagers which may be affected by the official results as displayed on Nascar.

Qualifying Qualifying match-ups are based on qualifying times quickest times and not the starting line up. For example, positions 37th to 43rd will be decided on times and not on any other criteria. If two or more drivers have an equal qualifying time, then the driver with the higher grid position will be deemed the winner. Bets will be void unless the driver starts the qualifying lap.

If any driver fails to start, then bets are deemed no action. In the event of qualifying not being completed then all qualifying bets will be no action. All props will be settled on official Nascar results unless otherwise specified. Outright Drivers Championship will be deemed as action when driver has qualified for at least 27 races. Pre-Game Bets All pre-game bets exclude overtime, if played unless otherwise stated.

Match Betting - In the event of any of the named players in a match changing before the match starts then all bets void. In the event of a match starting but not being completed, all bets will be void. For settlement purposes extra innings do not count. All race bets are settled on the official classification as defined by the official race organisers and will not be affected by any subsequent enquiries.

Super-League Formula All race bets are settled on the official classification from the sport's governing body, at the time of the podium presentation. This will not be affected by any subsequent enquiries. Please refer to Formula One rules above regarding bet settlement on specific markets. Team Championship Each participant is priced to be the top team over the Super-League Formula season in accordance with Championship standings, and rules as specified by the governing body.

Individual Race Betting All drivers who start the lap preceding the rolling start are deemed as runners. Qualification Markets Official qualifying positions as recorded by the governing body will be used for settlement. Drivers must start the group phase of qualifying for bets to stand. Start of the Race The start of any race is defined as the signal to start the rolling start lap.

Number of Classified Drivers Settled on the number of drivers classed as finishers in the official classification. Podium Finish The result for settlement is at the time of the podium presentation. Fastest Lap The official result at the time of the podium presentation for the race will be used. The winner is the driver of the first car to retire.

Should more than one driver retire on the same lap then dead-heat rules apply. In the event of a race starting but not being completed e. If a game has been postponed or cancelled before its due start time then all bets are deemed no action. In the event of a Mercy Rule being called, all bets will stand on the score at the time.

Outright Betting Non-runner no-bet - With the exception of Ante-Post bets placed on any player who takes part in a given tournament's qualifying but fails to qualify for the main tournament. Such bets will be deemed losers for settlement purposes. All participants in a given tournament will be priced to win the tournament outright.

Each-way betting is available. Outright markets may be subject to a Rule 4 Deductions. Match Betting In the event of a match starting but not being completed the player progressing to the next round or being awarded the victory will be deemed the winner for settlement purposes. First Frame Markets In the event of the first frame not being completed bets will be void, unless the outcome has already been determined.

Settlement will be determined by official tournament data. Betting does not include foul shots. In the event of a disqualification or retirement bets will be void. Highest Break in Match In the case of a re-rack only the highest break in the officially counting frame will determine settlement. If the statutory number of frames in a match are not completed, changed, or different from those offered for betting purposes, bets will be void.

Either Player to Win 3 Successive Frames If the statutory number of frames in a match are not completed, changed, or different from those offered for betting purposes, bets will be void. Session Betting All session betting refers to a specified number of frames - as designated on each market e.

Frames ; ; ; etc and will be settled on results relating to the specified frame band quoted. The first frame of the specified mini session must be played for bets to stand. If the match ends naturally during the session, then bets will stand e. Match to Go to a Deciding Frame If the statutory number of frames in a match are not completed, changed, or different from those offered for betting purposes, bets will be void.

Race to 3,4,5 Frames The respective frame must be completed for bets to stand. Individual Highest Break Player must complete at least one match for bets to stand. Number of Frames in the Match If the statutory number of frames in a match are not completed, then bets will be void unless there is no conceivable way the match could be played to its natural conclusion without unconditionally determining the result of this market.

Forecast the Finalists Bets stand irrespective of withdrawals. Revised Match Betting Where revised match betting is offered between sessions one frame of the following session must be completed for bets to stand. Nationality of Winner Bets stand irrespective of withdrawals. Stage of Elimination Player must play one shot in the tournament for bets to stand.

If the first legally potted colour is not shown live on TV then all bets placed will be made void win or lose. If the first legally potted ball is not shown live on TV, then all bets placed will be made void win or lose. Bets stand in the event of a re-rack. In the event of a re-rack undetermined bets will stand. In-Play Session Betting All session betting refers to a specified number of frames - as designated on each market e.

Dates of the matches for indicated round as well as the number of matches for that round will be stipulated for each league. In case of extra time, goals scored during the extra time will not count. If it comes to a penalty shootout, goals scored during penalty shootout will not count.

Own goals count. Bets will be settled on the 90 Minute result. Second yellow card shown to the same player will count, red card doesn't count. In case that one of the matches is postponed or abandoned, all bets related to this event will be void. Yellow Cards Shown to team managers do not count. In the event of the statutory number of games being changed or differing from those offered for betting purposes then all bets are void.

Current and Next Game Odd or Even - In the event of a game starting but not being completed then all bets will be void. Current and Next Game Winning Margin - In the event of a game starting but not being completed then all bets will be void. The below markets are based on a statutory number of games being played. Outright Betting - May be subject to a Rule 4 Deduction.

Participants must start Round 1 of a specified competition for bets to stand. The classification at the time of the podium presentation as per official ASP result will determine the settlement of bets. If a specified event is not fully completed, then bets will be void and stakes returned. Corner 1x2 - Who will have more corners in the match, draw meaning the same amount of corners.

Last Corner - Who will have the last corner of the match. Draw - the same amount of corners. Multiscores - Basically you are betting on the correct score of the match but you have several scores in one selection. Team to win both halves - you are betting that your team wins both halves or not. Team win to Nil - Betting on a team to win the game and that the opponent will not score at all.

If you bet no that means you need that team not to win or for the other team to score. All Collections. Every betting Soccer market explained. Written by Dusan. Anytime Goalscorer - You are betting on who will score the goal during the match. Last Goalscorer - You are betting on who will score the last goal of the match.

Time Intervals for the first goal to be scored. Snooker Betting Explained. Golf betting explained. American Football market explanations. Counter-Strike betting explained.